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This site has moved to bigger, better and faster premises.
The 10MB homepage just wasn't enough to hold all of my OpenGL projects.

So head on over to www.sulaco.co.za to see the new site.

www..co.za




 3 December 2001
I have posted my demo entry for Optimise 2001 onto my site. Its here with the source code as usual :-). This demo came first in the Megademo category at the event. Below are a few screengrabs of the demo.


 27 November 2001
1.) Due to bad copy pasting I had an incorrect link to the faceblur demo. That link has been fixed.

2.) Optimize 2001 is over and it was really cool. There weren't that many demo entries, but it was still good to finally meet all the people and see what everyone was up to. My demo (Biohazard) won the megademo section. I will post it with source at the end of this week or beginning of next week.

3.) Here is a small app that uses spherical environment mapping applied to the metaballs to create metaballs that look like they are reflective liquid metal. This effect was used in the demo.
You can increase and decrease the quality of the metaballs by pressing + and - on the keypad.